Exient
Unity Package Engineering
Game Programmer · 2023 to present
Developed and maintained package-level Unity tooling to reduce repeated implementation effort and improve code quality across project delivery streams.
Key contributions
- Defined package structures with explicit ownership and maintainability boundaries.
- Improved package documentation and internal adoption workflows.
- Supported cross-project stability by addressing regressions and compatibility risks early.
Stack
UnityC#Package ArchitectureMaintainability