Projects

Framed project snapshots

A lightweight gallery view with focused captions. Open any project for a deeper technical popup.

Framed preview artwork representing cloud save architecture and storage pipelines.

Exient

Cloud Save Platform

Game Programmer · 2023 to present

Full-stack cloud save delivery in Go with DynamoDB persistence and AWS S3 multipart upload flows using signed URLs.

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Framed preview artwork representing modular Unity package development.

Exient

Unity Package Engineering

Game Programmer · 2023 to present

Creation and maintenance of reusable Unity packages to improve delivery speed and implementation consistency across teams.

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Framed preview artwork representing user-generated content moderation and cloud operations.

Exient

Firebase UGC Platform Hardening

Game Programmer · 2023 to present

Took a UGC backend from prototype to production-grade with stronger security, clearer operations, and sustainable DevOps practices.

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Framed preview artwork representing system refactoring and performance-driven Unity workflows.

Exient

Unity Systems Modernization

Game Programmer · 2023 to present

Refactored brittle legacy gameplay code into more resilient, data-oriented, and parallel-friendly engineering flows.

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Framed preview artwork representing cloud integrations and data movement across systems.

Exient

Cloud Integrations & Data Pipelines

Game Programmer · 2023 to present

Integrated cloud services and data pipelines to support operational workflows and cross-system reliability at production pace.

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Exient

Cloud Save Platform

Game Programmer · 2023 to present

Built a production-minded cloud save capability from the ground up, including service boundaries, data persistence patterns, and secure upload workflows for game content.

Key contributions

  • • Designed Go service flows for account-bound save state lifecycle management.
  • • Implemented DynamoDB data models for durable player progression storage.
  • • Shipped S3 multipart upload support with signed URL orchestration for secure client uploads.

Stack

GoDynamoDBAWS S3Signed URLsBackend Architecture

Exient

Unity Package Engineering

Game Programmer · 2023 to present

Developed and maintained package-level Unity tooling to reduce repeated implementation effort and improve code quality across project delivery streams.

Key contributions

  • • Defined package structures with explicit ownership and maintainability boundaries.
  • • Improved package documentation and internal adoption workflows.
  • • Supported cross-project stability by addressing regressions and compatibility risks early.

Stack

UnityC#Package ArchitectureMaintainability

Exient

Firebase UGC Platform Hardening

Game Programmer · 2023 to present

Scaled a prototype UGC stack into a stable production setup by tightening authentication paths, improving operability, and documenting lifecycle responsibilities.

Key contributions

  • • Strengthened Firestore data and access boundaries for safer UGC operations.
  • • Hardened Firebase Functions execution paths and operational visibility.
  • • Introduced more explicit DevOps and security standards for release reliability.

Stack

FirestoreFirebase FunctionsUGC SystemsSecurityDevOps

Exient

Unity Systems Modernization

Game Programmer · 2023 to present

Improved delivery confidence by strengthening unstable systems, reducing fragility in legacy code, and introducing better-aligned execution paths for runtime performance.

Key contributions

  • • Stabilized brittle systems through targeted architectural and structural refactoring.
  • • Applied data-oriented flow design where it improved runtime predictability.
  • • Parallelized practical workflows to reduce bottlenecks in implementation and iteration.

Stack

UnitySystems ProgrammingData-Oriented DesignParallel Workflows

Exient

Cloud Integrations & Data Pipelines

Game Programmer · 2023 to present

Delivered integration-heavy systems and pipeline setups that improved operational consistency, data movement clarity, and environment-level maintainability.

Key contributions

  • • Connected platform services with game-facing systems through explicit integration contracts.
  • • Implemented maintainable data flow patterns for operational visibility and reliability.
  • • Reduced operational friction through practical architecture choices focused on delivery.

Stack

Cloud IntegrationsData PipelinesOperational SystemsDelivery Engineering