Skills

Complete capability map

Category-based skills grouped by capability area, with quick cues for where each area has been applied in shipped work.

Game Client Development

Production Unity client engineering spanning gameplay features, engine-facing systems, rendering-sensitive workflows, and platform integration.

Where used

Backend & Service Development

Service-side delivery across gameplay-adjacent backend APIs, authentication and commerce integration, and resilient storage/upload pipelines.

Where used

Cloud Integration

Enterprise and gameplay-adjacent integration delivery focused on data movement, orchestration layers, transformation logic, and reliability.

Where used

DevOps & Platform Operations

Operational engineering for deployability and reliability, from containerized single-VM workflows to Kubernetes Helm-driven platform rollouts.

Where used

  • Lemmings backend DevOps support
  • internal analytics pipeline modernization
  • Cloud Save Platform

Delivery Tooling & Collaboration

Practical team delivery through source-control governance, PR-first collaboration patterns, and resilient CI/CD-connected release workflows.

Where used

  • PR-driven workflows
  • protected branches
  • CI/CD-connected workflows
  • repo recovery / support
  • Perforce streams usage